

I've run both ASOIF RPG and Burning Wheel for Westeros, and BW beats the actual game hands down. That just encourages them, and stands in the way of one day getting an actual good ASOIAF RPG. Don't waste any money or time on the green ronin product. If you are interested in a Westeros-based RPG, you find more than enough information without needing the RPG and you are much better of with a better system - Harnmaster for instance fits the setting and the moot much better and is a significantly more enjoyable game. It is not a very good game in its own right, but as an adaptation of the setting it utterly fails to deliver. I don't think that the game is recommendable. Again, if you want to create a noble house as it is presented in the books, it again will fil to deliver.Īt no time, the rules are able to depict the medieval grimness, the dire consequences or the depth as shown in the original works.Īs with many truly bad games, the rules aren't completely free of usable ideas, but they are usually not implemented well.

The rules for noble houses is its one boon, but even that is mostly repetitive and not really well thought out. And I have no idea who thought that the inclusion of fate points in ASOIAF RPG was a good idea. It is, for instance, utterly impossible to recreate any of the novel characters as PCs, and the resolution mechanics are muddled and diffuse. The green Ronin atempt to create a Westeros-RPG is actually a pretty bad game.
